Roadmap and milestones

Q4, 2020:

● The initial version is launched on the release platform.

Apple App Store

Google Play

● The number of downloads and accumulated players is also about 200,000. The highest number of monthly active players reaches 5 to 6000 people all over Japan, Taiwan, and North America.

Q1, 2022:

● Verify ideals, start designing and restructuring the SKY BANDIT in the GameFi version

● Connect with advisors and prepare for official plans

Q2, 2022:

● Marketing activities

● Game development

Q3, 2022:

● Complete the game redesign (Blockchain Version)

● NFT marketplace for players to buy/sell

● Apply blockchain technologies into the game

- Buy game items, upgrade levels by SBC tokens

- Mint general NFT tokens (by game creator)

- Reward $SBC TOKEN for players who stake $SBC TOKEN, win the game, or they are referential

● Officially launching the game and starting the staking pool

Starting from 2022 Q3 after the redesigned game launched, within a year will be at least 3 new heroes, 20 new equipment(a.k.a the stone) and 50 new collections in the game, and one or more new event.

Q4 2022:

● Improve the game

- New hero, new weapon ,and new collection item

- Allow players to breed new one from theirs parents and mint NFT tokens, evolve and trade on the marketplace

● Listing $SBC TOKEN on crypto exchange

Q1 2023:

● Improve the game

-Hero NFT and more complicated equipment forge mechanism

-More main line story

-Hero and weapon level upgrade system

-In-game store system

-More types of tournaments

Time-based event and activity

● Community development

● Business expansion

● Operating and exploiting Q2 2023:

● Developing the second part of the game will take place in a future where humans cross space and time building their own virtual Metaverse empires

● Metaverse element the island and LBS AR, put your NFT item in the real world

Q3&Q4 2023:

● Marketing activities

● Game development

● Community development

● Business expansion

● Operating and exploiting

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